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Patterns

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by More>>

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by John Mitchell and John Moore]."   <<Less

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Results  41 to 50 of 308  « Prev 1 2 3 4 5 6 7 8 9 10 ... 31 Next » 
 
Summary ======= Define an interface which declares static methods. The essence of what I mean by...
Sat 10/04/03
07:23:20AM
 
4
Thu 09/18/03
03:26:28AM
172
 
 
What is the difference Framework and Pattern
Sat 01/10/04
10:42:27AM
 
3
Thu 12/25/03
10:47:16PM
172
 
 
Right now i knew only Model1 and model2 Architecture . Is there any MVC1 and MVC2 architectures .If ...
Tue 08/05/03
12:33:24PM
 
1
Tue 08/05/03
05:53:00AM
172
 
 
We want to provide a single point entry to our application for obvious securiry reasons. One way to ...
Thu 03/13/03
09:00:20AM
 
2
Thu 03/06/03
02:32:50AM
172
 
 
Hi, I'm having the following problem with using regular expressions in util.regex: I have 2 Stri...
Mon 07/01/02
08:44:38AM
 
0
Mon 07/01/02
08:44:38AM
172
 
 
 
Morning All, Just a quick query for you...! I am developing a document management system, the ...
Fri 10/18/02
04:31:24AM
 
1
Fri 10/18/02
02:42:18AM
172
 
 
What is meant by command action pattern? Could you give me an example?
Fri 12/06/02
03:21:10AM
 
2
Fri 10/11/02
01:16:30PM
172
 
 
What are factory classes?
Tue 06/06/00
06:19:51PM
 
0
Tue 06/06/00
06:19:51PM
173
 
 
URGENT!! Help me to solve this problem. what is the difference between a Session Facade and a Sessio...
Thu 01/31/02
12:58:39AM
 
1
Thu 01/31/02
12:21:06AM
173
 
 
Does a final static nullObject is preferable to null pointer ? why ? Thanks for your light :)
Mon 07/16/01
06:51:14AM
 
1
Mon 07/16/01
06:34:35AM
173
 
 
 
Results  41 to 50 of 308  « Prev 1 2 3 4 5 6 7 8 9 10 ... 31 Next » 
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