Patterns

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by More>>

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by John Mitchell and John Moore]."   <<Less

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How does "Extreme Programming" fit with patterns?
Thu 01/27/00
05:57:30PM
 
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Thu 01/27/00
05:57:30PM
143
 
 
When would I use the delegation pattern instead of inheritence to extend a class's behavior?
Fri 01/28/00
11:33:49PM
 
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Fri 01/28/00
11:33:49PM
277
 
 
What major patterns do the Java APIs utilize?
Fri 01/28/00
11:37:21PM
 
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Fri 01/28/00
11:37:21PM
148
 
 
Which patterns were used by Sun in designing the Enterprise JavaBeans model?
Wed 03/22/00
03:55:42AM
 
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Wed 03/22/00
03:55:42AM
170
 
 
Do any other major design patterns, besides the ones described in the GoF book, exist ?
Fri 03/31/00
12:16:23AM
 
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Fri 03/31/00
12:16:23AM
141
 
 
 
What is the disadvantage of using the Singleton pattern. It is enticing to use this pattern for all ...
Fri 06/30/00
04:22:25AM
 
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Fri 06/30/00
04:22:25AM
162
 
 
How and where did the concept of design patterns get started?
Sun 08/27/00
08:41:10PM
 
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Sun 08/27/00
08:41:10PM
165
 
 
I have an application written in Java that communicates to another application written in MFC (VC++)...
Fri 12/17/04
06:34:04AM
 
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Fri 12/17/04
06:34:04AM
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