Patterns

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by More>>

A design pattern is a description of communicating objects and classes that are customized to solve a general software design problem within a particular context. [FAQ Previously managed by John Mitchell and John Moore]."   <<Less

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Why we use OOPS concepts? What is its advantage?
Thu 11/04/04
05:05:02AM
 
2
Thu 08/12/04
09:20:22PM
970
 
 
Can any one tell me , Is their any differene between DTO and Value Objects.
Thu 12/01/05
10:46:02AM
 
1
Mon 11/21/05
12:12:38AM
1016
 
 
What is the Visitor pattern?
Mon 05/12/03
11:34:26AM
 
2
Sun 03/25/01
08:38:13PM
1318
 
 
Can anyone explain with exmaples the difference between Factory Method and Abstract Factory Design P...
Mon 02/14/05
02:56:50AM
 
2
Mon 01/24/05
03:27:51AM
1333
 
 
My C++ is too weak to understand any of the examples I can find for the Letter/Envelope idiom. If an...
Mon 08/05/02
06:39:35AM
 
2
Mon 05/07/01
10:18:24AM
1620
 
 
 
What is the Facade pattern?
Wed 04/17/13
12:08:45AM
 
8
Sun 03/25/01
08:29:27PM
1878
 
 
Got confused! Could you please explain me the difference between the following ...
Wed 10/06/10
09:15:42PM
 
0
Wed 10/06/10
09:15:42PM
1881
 
 
I am confused while understanding difference between DTO and DAO Design patterns. I got clear under...
Mon 11/12/07
05:47:36PM
 
1
Mon 08/13/07
05:10:06PM
9319
 
 
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