Wednesday, April 17, 2002 02:20 PM
I am using the acme.GifEncoderB to encode a BufferedImage generated from other sources. It throws an exception "too many colors for a Gif". How can I force it to accept the image or to convert it to the 256 colors allowed by Gif?
Someone suggested color reduction. How can I do that?
Re: acme.GifEncoderB compaining about too many colors - color reduction?
Thursday, April 25, 2002 11:00 AM