
Ezemidlalo bezilokhu ziwumthombo wesasasa, ukuncintisana, nokuzwana, okuhlanganisa abalandeli ukuze bagubhe amaqembu abawathandayo nabasubathi. Kule minyaka eyishumi edlule, ukukhuphuka kwamakhasino aku-inthanethi kungeze isici esisha kumthandi wezemidlalo, okuhlanganisa injabulo yegeyimu nethuba lokuwina imali yangempela.
Le mpambano yezemidlalo nokugembula ku-inthanethi iguqule indlela abalandeli abazibandakanya ngayo nezemidlalo abayintandokazi, ihlinzeka ngenhlanganisela eyingqayizivele yokuzijabulisa, isu, nethuba lezezimali. Nakhu ukubhekisisa ukuthi amakhasino aku-inthanethi awushintsha kanjani umdlalo kubalandeli bezemidlalo.
Amakhasino aku-inthanethi kanye nomthelela wawo kubalandeli bezemidlalo
1. Ukubheja Kwesikhathi Sangempela Kokuzizwisa Okuthuthukisiwe
Enye yezindlela ezibaluleke kakhulu zokuthola win enkulu emakhasino anezinga eliphezulu okwabalandeli bezemidlalo kungokubheja ngesikhathi sangempela noma okudlalwayo. Ngokungafani nokubheja okuvamile, ngokuvamile okudinga ukubeka ama-wager ngaphambi kokuthi umdlalo uqale, ukubheja bukhoma kuvumela abalandeli ukuthi babheje imidlalo njengoba iqhubeka. Lesi sitayela esishintshashintshayo sokubheja sikhulisa isasasa, njengoba abalandeli bengakwazi ukuphendula kulo lonke ushintsho olusheshayo, ukulimala kwabadlali, noma ukuguqulwa kwamasu ngesikhathi sangempela. Imvelo esheshayo yokubheja edlalwayo ikhombisa ukungaqageleki kwezemidlalo, okwenza umdlalo ngamunye uhehe futhi uhehe kakhulu emoyeni.
Isibonelo, umlandeli obukele umdlalo webhola angabheja ngokuthi yiliphi iqembu elizoshaya igoli elilandelayo, mangakhi amakhona amakhona azoba khona, noma ngisho nomphumela oqondile wokugcina njengoba umdlalo uqhubeka. Leli zinga lokucwiliswa lijulisa ukuxhumana phakathi kwabalandeli nezemidlalo, njengoba umzuzu ngamunye ubalulekile.
2. Ukuzibandakanya Kwabalandeli Okugxilile Ngemidlalo Ebonakalayo
Amakhasino aku-inthanethi aphinde angena ekuthandeni okukhulayo kwemidlalo ebonakalayo, ehlinzeka ngenye indlela yedijithali kubalandeli abafuna ukugcwalisa igebe phakathi kwemicimbi ebukhoma. Imidlalo ebonakalayo iyimifanekiso eyenziwe ngekhompuyutha ephindaphinda imidlalo yomhlaba wangempela njengebhola likanobhutshuzwayo, ibasketball, imijaho yamahhashi, kanye nemidlalo yezimoto. Lezi zifaniso zisebenzisa ama-algorithms athuthukile kanye nemifanekiso engokoqobo ukudala imicimbi esheshayo, egcwele isenzo egijima 24/7.
Kubalandeli bezemidlalo, lokhu kusho ukuthi injabulo yokuncintisana ihlala itholakala. Ukubheja kwezemidlalo okubonakalayo kuvumela abalandeli ukuthi babeke ama-wager kumageyimu azizwa engokoqobo ngokuphawulekayo, aphelele ngokuhlaziya okunamandla, ukugqwayiza okufana nempilo, kanye nemiphumela engalindelekile. Lokhu kutholakala okuqhubekayo kushintsha umdlalo kubalandeli abahahela isasasa lokubheja kwezemidlalo ngisho naphakathi kwesizini noma phakathi kwemiqhudelwano emikhulu.
3. Okuhlangenwe nakho Okuqondene Nokubheja Nge-AI
I-Artificial Intelligence (AI) nokufunda komshini nakho kuguqula imboni yekhasino eku-inthanethi, kunikeze abalandeli bezemidlalo umuzwa wokubheja oqondene nawe. Izinkundla zokubheja zesimanje zisebenzisa i-AI ukuhlaziya okuthandwayo kwabadlali, umlando wokubheja, kanye nedatha yegeyimu yesikhathi sangempela ukuze inikeze izincomo nemininingwane ehambisanayo. Lobu buchwepheshe abusizi kuphela ababhejiyo ukwenza izinqumo ezinolwazi kodwa futhi buthuthukisa ulwazi olunzulu ngomsebenzisi ngokuletha okuqukethwe komuntu siqu, amabhonasi, namaphromoshini asekelwe kwezemidlalo abazithandayo namaqembu.
Isibonelo, uma obhejayo ehlale ebheja kumageyimu e-NFL, inkundla ingase igqamise amameshi ebhola azayo, inikeze ama-boost omuntu siqu, noma inikeze amaphromoshini ahlosiwe okubheja okuhlobene ne-NFL. Lokhu ngokwezifiso kudala umuzwa ohehayo nozuzisayo, okhuthaza ukwethembeka kwesikhathi eside.
4. Ukuhlanganiswa Kokubheja Kwezemidlalo
Njengoba ama-esports aqhubeka nokukhula ngokuthandwa, amakhasino aku-inthanethi azivumelanise nezimo ngokunikeza izinketho zokubheja emidlalweni yokuncintisana. Lolu shintsho lukhulise incazelo yokubheja kwezemidlalo, okuletha isizukulwane esisha sabalandeli abangase babe nentshisekelo enkulu emqhudelwaneni wedijithali kunemidlalo yendabuko. Izihloko ze-Esports ezifana ne-League of Legends, i-Dota 2, ne-Counter-Strike: I-Global Offensive manje iheha izigidi zababukeli nababheji emhlabeni wonke, okwenza imakethe echumayo ye-crossover yamakhasino aku-inthanethi.
Kubalandeli bezemidlalo nabo abajabulela amageyimu, lokhu kuhlanganiswa kunikeza okungcono kakhulu kwemihlaba yomibili - injabulo yokubheja kwezemidlalo evamile kuhlanganiswe nesenzo esisheshayo, esinezinga eliphezulu samageyimu okuncintisana.
5. Ukuxhumana Okuthuthukisiwe Komphakathi kanye Nomphakathi
Amakhasino aku-inthanethi nawo amukele isici somphakathi sokuthandwa kwezemidlalo ngokuhlanganisa izici zomphakathi ezinkundleni zabo. Amasayithi amaningi manje anikeza ingxoxo ebukhoma, amabhodi wabaphambili, nezinketho zokubheja komphakathi, okuvumela abalandeli ukuthi babelane ngezibikezelo zabo, bagubhe ukuwina okukhulu, futhi bazibandakanye emqhudelwaneni wobungane nabanye abathanda imidlalo. Lo muzwa womphakathi awugcini nje ngokuthuthukisa isipiliyoni sokubheja kodwa futhi ukhombisa ubungane obutholakala ezinkundleni zemidlalo nasezindaweni zezemidlalo emhlabeni jikelele.
Isiphetho
Ukusuka bukhoma, ukubheja okudlalwayo kuya kwezemidlalo ebonakalayo kanye Ukwenza kube ngokwakho okushayelwa yi-AI, amakhasino aku-inthanethi aguqula indlela abalandeli bezemidlalo abazibandakanya ngayo nemidlalo yabo abayintandokazi. Njengoba ubuchwepheshe buqhubeka nokuvela, imigqa phakathi kwemidlalo yendabuko nokuzijabulisa kwedijithali cishe izoqhubeka nokufiphala, inikeze abalandeli izindlela ezijabulisayo zokuxhumana nezemidlalo abazithandayo. Kulabo abachumayo ngenjabulo yokuncintisana kanye nethuba lokuthola umvuzo wezezimali, ikusasa lokubheja kwezemidlalo alikaze libukeke liqhakazile.