What is the best strategy for creating a large application with many screens (Frames) using the Visual Composition Editor? Is there a better way than putting multiple screens on one VCE surface (one generated class)?

Dimitris Dinos

The approach we finally used and seems to work fine is the following : - we created each frame individually, sometimes adding new constructors if needed - we created a "main" frame and in the free form surface of this we placed factory objects - we changed the type of the factory objects to these of the frames we wanted and handled the instanciation with event to method(constructor) connections from the "main" frame One way or another some handwritten code is unavoidable.