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AWT Image Processing
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Posted By:   Rahi_Parsi
Posted On:   Thursday, June 13, 2002 10:31 AM

Hi I need some help regarding AWT Image processing. Specifically, I have a "buffer" defined by the following: public class Buffer extends Object { public int pixels[]=null; public Dimension size=null; public Buffer(int w,int h) { super(); pixels=new int[w*h]; size=new Dimension(w,h); } } Now, I would like to know how to do the following in the most efficient way possible: (i) How to fill in a portion of the Buffer with a colour public void fillRect(Rectangle rect,int c) { ...} (ii) How to create an Image from a portion of Buffer public Image createImage(Rectangle rect) { ...}    More>>

Hi I need some help regarding AWT Image processing. Specifically, I have a "buffer" defined by the following:

			
public class Buffer extends Object
{ public int pixels[]=null;
public Dimension size=null;

public Buffer(int w,int h)
{ super(); pixels=new int[w*h];
size=new Dimension(w,h);
}
}


Now, I would like to know how to do the following in the most efficient way possible:

(i) How to fill in a portion of the Buffer with a colour

			
public void fillRect(Rectangle rect,int c)
{ ...}

(ii) How to create an Image from a portion of Buffer
			
public Image createImage(Rectangle rect)
{ ...}


Any help would be greatly appreciated!    <<Less
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