Java3D model inside of the applet Java code
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Posted By:   Alex_Alex
Posted On:   Tuesday, November 19, 2002 07:05 AM

There are a lot of security problems when one necessary to load the applet which runs Java3D code with the external model in "obj" or some another format (additonal file on the server). The average size of the model is about 800 kb. HOW to put the model inside of the Java code? How to make a class with the model inside, to avoid the neccesity of the external file for the model but with all the features of the Java3D staff (rotation, resizing, lighting, materials,textures). Is there some convertor which transforming the model file in some format ("obj" is most desirable) to the Java class? For the good information or for the given and working source code I can pay.    More>>

There are a lot of security problems when one necessary to
load the applet which runs Java3D code with the external
model in "obj" or some another format (additonal file on the server). The average size of the model is about 800 kb.
HOW to put the model inside of the Java code?
How to make a class with the model inside, to avoid the
neccesity of the external file for the model but with all the features of the Java3D staff (rotation, resizing, lighting, materials,textures).
Is there some convertor which transforming the model file in some format ("obj" is most desirable) to the Java class?
For the good information or for the given and working source code I can pay.

   <<Less

Re: Java3D model inside of the applet Java code

Posted By:   Christopher_Koenigsberg  
Posted On:   Tuesday, November 19, 2002 07:19 AM

Can you maybe put the model file into the JAR, so it gets downloaded along with the applet and can be accessed without security setting changes?

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